Aimos Services

Aimos Services Business in Qatar

We**amA we**am is a video camera that feeds or streams its image in real time to or through a computer or computer netwo...
31/03/2014

We**am

A we**am is a video camera that feeds or streams its image in real time to or through a computer or computer network. When "captured" by the computer, the video stream may be saved, viewed or sent on to other networks via systems such as the internet, and email as an attachment. When sent to a remote location, the video stream may be save, viewed or on sent there. Unlike an IP camera (which uses a direct connection using ethernet or Wi-Fi), a we**am is generally connected by a USB cable, FireWire cable, or similar cable, or built into computer hardware, such as laptops.
Their most popular use is the establishment of video links, permitting computers to act as videophones or videoconference stations. Other popular uses include security surveillance, computer vision, video broadcasting, and for recording social videos.
We**ams are known for their low manufacturing cost and flexibility,[1] making them the lowest cost form of videotelephony. They have also become a source of security and privacy issues, as some built-in we**ams can be remotely activated via spyware.

31/03/2014
UBUNTUUbuntu (/ʊˈbʊntuː/ uu-buun-too)[7][8] is a Debian-based Linux operating system, with Unity as its default desktop ...
30/03/2014

UBUNTU

Ubuntu (/ʊˈbʊntuː/ uu-buun-too)[7][8] is a Debian-based Linux operating system, with Unity as its default desktop environment (GNOME was the previous desktop environment). It is based on free software and named after the Southern African philosophy of ubuntu (literally, "human-ness"), which often is translated as "humanity towards others" or "the belief in a universal bond of sharing that connects all humanity".[9]
According to some metrics, Ubuntu is the most popular desktop Linux distribution. See Installed base section.
Development of Ubuntu is led by Canonical Ltd.,[10] a company based on the Isle of Man and owned by South African entrepreneur Mark Shuttleworth. Canonical generates revenue through the sale of technical support and other services related to Ubuntu.[11][12] The Ubuntu project is publicly committed to the principles of open source development; people are encouraged to use free software, study how it works, improve upon it, and distribute it

Output DevicesAn output device is any piece of computer hardware equipment used to communicate the results of data proce...
28/03/2014

Output Devices

An output device is any piece of computer hardware equipment used to communicate the results of data processing carried out by an information processing system (such as a computer) which converts the electronically generated information into human-readable form.[1][2]


Contents
[hide] 1 Display devices
2 Types of output 2.1 Graphics
2.2 Tactile
2.3 Audio

3 Examples
4 References
5 See also


Display devices[edit]

A display device is an output device that visually conveys text, graphics, and video information. Information shown on a display device is called soft copy because the information exists electronically and is displayed for a temporary period of time. Display devices include CRT monitors, LCD monitors and displays, gas plasma monitors, and televisions.[3]
topic output devices
OutputInputs are the signals or data received by the system, and [output] are the signals or data sent from it.

There are many input and output devices such as [multifunction printer and computer-based navigation systems that are used for specialized or unique applications.In computing, input/output, or I/O.., refers to the communication between an [information processing system] (such as a computer] and the outside world. Inputs are the signals or data received by the system, and outputs are the signals or data sent from it.

Types of output[edit]

Some types of output are text, graphics, tactile,[4] audio, and video. Text consists of characters (letters, numbers, punctuation marks, or any other symbol requiring one byte of computer storage space) that are used to create words, sentences, and paragraphs. Graphics are digital representations of nontext information such as drawings, charts, photographs, and animation (a series of still images in rapid sequence that gives the illusion of motion). Tactile output such as raised line drawings may be useful for some individuals who are blind. Audio is music, speech, or any other sound. Video consists of images played back at speeds to provide the appearance of full motion.[3]

Graphics[edit]


Graphical output displayed on a screen.
A digital image is a numeric representation of an image stored on a computer. They don't have any physical size until they are displayed on a screen or printed on paper. Until that point, they are just a collection of numbers on the computer's hard drive that describe the individual elements of a picture and how they are arranged.[5] Some computers come with built-in graphics capability. Others need a device, called a graphics card or graphics adapter board, that has to be added.[6] Unless a computer has graphics capability built into the motherboard, that translation takes place on the graphics card.[7] Depending on whether the image resolution is fixed, it may be of vector or raster type. Without qualifications, the term "digital image" usually refers to raster images also called bitmap images. Raster images that are composed of pixels and is suited for photo-realistic images. Vector images which are composed of lines and co-ordinates rather than dots and is more suited to line art, graphs or fonts.[5] To make a 3-D image, the graphics card first creates a wire frame out of straight lines. Then, it rasterizes the image (fills in the remaining pixels). It also adds lighting, texture and color.[7]

Tactile[edit]

Haptic technology, or haptics, is a tactile feedback technology which takes advantage of the sense of touch by applying forces, vibrations, or motions to the user.[8] Several printers and wax jet printers have the capability of producing raised line drawings. There are also handheld devices that use an array of vibrating pins to present a tactile outline of the characters or text under the viewing window of the device.[4]

Audio[edit]

Speech output systems can be used to read screen text to computer users. Special software programs called screen readers attempt to identify and interpret what is being displayed on the screen[9] and speech synthesizers convert data to vocalized sounds or text.[6]

Examples[edit]

These examples of output devices also include input/output devices.[10][11] Printers and visual displays are the most common type of output device for interfacing to people, but voice is becoming increasingly available.[12]
Speakers
Headphones
Screen (Monitor)
Printer
Voice output communication aid
Automotive navigation system
Braille embosser
Projector
Plotter
Television
Radio
Punched card input/output
Idefix

Input DevicesIn computing, an input device is any peripheral (piece of computer hardware equipment) used to provide data...
28/03/2014

Input Devices
In computing, an input device is any peripheral (piece of computer hardware equipment) used to provide data and control signals to an information processing system such as a computer or other information appliance. Examples of input devices include keyboards, mouse, scanners, digital cameras and joysticks.

Many input devices can be classified according to:
modality of input (e.g. mechanical motion, audio, visual, etc.)
the input is discrete (e.g. key presses) or continuous (e.g. a mouse's position, though digitized into a discrete quantity, is fast enough to be considered continuous)
the number of degrees of freedom involved (e.g. two-dimensional traditional mice, or three-dimensional navigators designed for CAD applications)

Pointing devices, which are input devices used to specify a position in space, can further be classified according to:
Whether the input is direct or indirect. With direct input, the input space coincides with the display space, i.e. pointing is done in the space where visual feedback or the pointer appears. Touchscreens and light pens involve direct input. Examples involving indirect input include the mouse and trackball.
Whether the positional information is absolute (e.g. on a touch screen) or relative (e.g. with a mouse that can be lifted and repositioned)

Direct input is almost necessarily absolute, but indirect input may be either absolute or relative.[clarification needed] For example, digitizing graphics tablets that do not have an embedded screen involve indirect input and sense absolute positions and are often run in an absolute input mode, but they may also be set up to simulate a relative input mode like that of a touchpad, where the stylus or puck can be lifted and repositioned.

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