Digital Fortress BC

Digital Fortress BC Best selection of Board Games, Electronic Devices, Multimedia, Games, Workshop and other Hobby Goodies with a Friendly and Knowledgeable Staff

Best selection of board games, electronic devices, multimedia Games Workshop and other Hobby goodies, with a friendly and knowledgeable staff.

Runewars Miniatures Game The chill mists have an evil reputation, billowing and moving like a thing alive. But the true ...
27/06/2017

Runewars Miniatures Game

The chill mists have an evil reputation, billowing and moving like a thing alive. But the true terror lies within the mist, a dead kingdom garrisoned by undying legions. These legions now march on the border territory of Roth’s Vale… and all Terrinoth will know war again.

The great powers of Terrinoth have clashed countless times over the ages, spilling the blood of man and beast alike on the battlefields of war. Through innumerable battles, armies have maneuvered and conquered, and legendary commanders have risen from the ashes to lead their warriors to victory and greatness. Now, you can take your place among those hallowed captains with Runewars Miniatures Game, a miniatures game of tactical, rank-and-file warfare, set in the realm of Terrinoth!

RunewarsIt is a time of war. The scribes and sorcerers of the land of Terrinoth, having begun to tap into the power of t...
26/06/2017

Runewars

It is a time of war. The scribes and sorcerers of the land of Terrinoth, having begun to tap into the power of the mysterious dragon runes, have unwittingly set the wheels of conflict in motion. Though they comprehend only a fraction of these artifacts' true potential, the rulers of the realm understand all too well that he who controls them controls Terrinoth. The leaders of Human, Elf, Undead, and Uthuk Y'llan raise massive armies and march against each other. At the same time, brave heroes venture forth from their home cities on perilous quests, with the hope of claiming a dragon rune for their king and eternal glory for themselves.

Runewars is an epic game of conquest, adventure, and fantasy empires for two to four players. Set in the Runebound universe, Runewars places each player in control of one of four factions, where he must spread a fledgling empire through the land, conquer territory, recruit heroes, and ultimately acquire enough dragon runes to dominate Terrinoth and claim victory!

RuneboundWelcome to Terrinoth, adventurer! Runebound is a strategy board game of heroic deeds and high adventure that in...
24/06/2017

Runebound

Welcome to Terrinoth, adventurer! Runebound is a strategy board game of heroic deeds and high adventure that invites two to four players to brave impossible dangers and experience the thrill of exploration in the fantasy realm of Terrinoth. In every game, you tell an epic tale of your hero’s path from humble beginnings as you fight to defeat an ancient evil, arisen from Terrinoth’s troubled past to plague its future.

In every game of Runebound, you must race against your rival heroes to increase your power and become the hero to save Terrinoth. Adventures are around every bend in the road and behind every hilltop in Terrinoth. You can slay monsters, explore the wild fastnesses, or interact with the denizens of Terrinoth in tense social encounters. Whatever quests you undertake, you must never lose sight of your goal – to destroy the great threat leveled against Terrinoth before another hero can steal your glory.

Descent: Journeys in the Dark Second EditionDescent: Journeys in the Dark Second Edition is a board game in which one pl...
23/06/2017

Descent: Journeys in the Dark Second Edition

Descent: Journeys in the Dark Second Edition is a board game in which one player takes on the role of the treacherous overlord, and up to four other players take on the roles of courageous heroes. During each game, the heroes embark on quests and venture into dangerous caves, ancient ruins, dark dungeons, and cursed forests to battle monsters, earn riches, and attempt to stop the overlord from carrying out his vile plot.

Featuring double-sided modular board pieces, countless hero and skill combinations, and an immersive story-driven campaign, Descent: Journeys in the Dark Second Edition transports heroes to a vibrant fantasy realm where they must stand together against an ancient evil.

BattleLore Second Edition“Gather, brothers. Drink. This is the heart’s blood of our enemy, the pathetic lords of Daqan. ...
22/06/2017

BattleLore Second Edition

“Gather, brothers. Drink. This is the heart’s blood of our enemy, the pathetic lords of Daqan. We came upon three of their scouts as we ranged ahead, surprised them, and cut their throats. They were as blind as infants and as slow as old men. If this is all that stands between us and the Citadel, then we will be feasting in the streets of their cities before the first snow falls.”
–Hartuk the Horned, Uthuk Y’llan Chieftain

Set in the vibrant fantasy realm of Terrinoth, BattleLore Second Edition is a board game of intense, squad-based warfare for two players. The game pits the strength and military intelligence of the noble Daqan Lords against the bloodthirsty brutality of the Chaos-worshipping Uthuk Y’llan. In this game of tactical prowess, you will vie for the upper hand, collecting victory points both by securing vital objectives and by dominating your opponent on the field of battle. Through clever utilization of the battlefield and the power of lore one player will triumph in the end. Prepare to go to war!

12/05/2017

Greetings from Digital Fortress !! This May, we are giving away chances to
win 100,000 pesos for every purchase of any of our products. Hurry!,
this offer is up only until May 25.

Just browse our page for a list of our products and don't hesitate to leave a message

Proceeds from our sales will be given to Gerona Tarlac Church & Project Kislap Sitio
Caingalan, Rodriguez Rizal in line with their project to rebuild a church

Please watch the video for more details...

"There are horrors beyond life’s edge that we do not suspect, and once in a while man’s evil prying calls them just with...
11/05/2017

"There are horrors beyond life’s edge that we do not suspect, and once in a while man’s evil prying calls them just within our range."
–H.P. Lovecraft, The Thing on the Doorstep

It is the roaring 1920s, and strange things have been happening in the sleepy New England town of Arkham, Massachusetts. People have gone missing. Others have reported sightings of indescribable creatures. The very air thickens with a sense of foreboding like an evil mist in the streets. The Ancient Ones are stirring…

The alternate history of the Arkham Horror Files universe is one of terrors so unthinkable that merely catching sight of one can cause you to lose your grip on reality. The greatest of these are the Ancient Ones, terrifying beings from beyond time and space that threaten to wake from their eons-long slumber and return to the world. Even in their slumber, these Ancient Ones reach across the barriers between worlds to affect our reality. They touch the dreams of troubled mortals, many of whom become cultists, and they unleash spine-chilling monsters and eldritch horrors.

In the face of these threats, humanity’s continued existence depends upon the actions of a few unlikely heroes—those men and women willing to stare into the maw of madness and take action. These heroic investigators and their adventures are the beating heart of the Arkham Horror Files universe, and you will find their lives and stories given new depth amid the 264 full-color pages of The Investigators of Arkham Horror.

Mansions of MadnessUp ahead, isolated in the Massachusetts countryside, stands a secluded mansion. This is where the clu...
10/05/2017

Mansions of Madness

Up ahead, isolated in the Massachusetts countryside, stands a secluded mansion. This is where the clues have led you. This is where you will finally find the answers you have been seeking. As you advance through the cold, driving rain, the dim light dancing in the ornate windows gives the appearance of a dozen sinister eyes watching your approach. The very walls are infested with evil and the great house seems to stare at you with hostility, but despite the growing fear gnawing at your soul, you press on. You must. This madness has to end, and by God, it will end tonight… even if it kills you.

Designed by Corey Konieczka, Mansions of Madness is a scenario-driven board game of occult horror and mystery for two to five players. One player takes on the role of the keeper, a malevolent force working to complete a sinister plot. All other players take on the roles of investigators who explore an eerie location in the hopes of solving a mystery before it’s too late. The keeper’s goal is to fulfill an evil scheme, using the weapons of fear, paranoia, and terrifying monsters. The investigators win or lose as a team, and must keep their wits about them to find the artifacts, weapons, and clues needed to stop the keeper’s diabolical plot. Can a handful of brave investigators uncover the truth in time or will the wicked plans of the keeper come to fruition?

Eldritch HorrorSearchers after horror haunt strange, far places. For them are the catacombs of Ptolemais, and the carven...
09/05/2017

Eldritch Horror

Searchers after horror haunt strange, far places. For them are the catacombs of Ptolemais, and the carven mausolea of the nightmare countries. They climb to the moonlit towers of ruined Rhine castles, and falter down black cobwebbed steps beneath the scattered stones of forgotten cities in Asia. The haunted wood and the desolate mountain are their shrines, and they linger around the sinister monoliths on uninhabited islands.
–H.P. Lovecraft, The Picture in the House

An ancient evil is stirring. You are part of a team of unlikely heroes engaged in an international struggle to stop the gathering darkness. To do so, you’ll have to defeat foul monsters, travel to Other Worlds, and solve obscure mysteries surrounding this unspeakable horror. The effort may drain your sanity and cripple your body, but if you fail, the Ancient One will awaken and rain doom upon the known world.

Eldritch Horror is a cooperative game for one to eight players, based on the fiction of H.P. Lovecraft and inspired by the classic board game Arkham Horror. In Eldritch Horror, investigators travel the globe in an urgent quest to save the world from a diabolical, omnipotent Ancient One. With four different Ancient Ones, twelve investigators, numerous monsters, and hundreds of possible encounters, every game provides an unique and epic adventure.

Elder SignWe shall see that at which dogs howl in the dark, and that at which cats prick up their ears after midnight.  ...
08/05/2017

Elder Sign

We shall see that at which dogs howl in the dark, and that at which cats prick up their ears after midnight.
–H.P. Lovecraft, “From Beyond”

It is 1926, and the museum’s exotic curios and occult artifacts open barriers between our world and the elder evils lurking between dimensions. Other Worlds begin to leak through and terrifying creatures of increasing strength steal through them. Animals, the mad, and those of susceptible minds are driven to desperation by the supernatural forces that the portals unleash. In the midst of this chaos, a handful of investigators race against time to locate the eldritch symbols necessary to seal the portals forever and stop evil Ancient Ones from reducing humanity to cinders.

Elder Sign is a fast-paced, cooperative dice game of supernatural intrigue for one to eight players by Richard Launius and Kevin Wilson, the designers of Arkham Horror. Players take the roles of investigators racing against time to stave off the imminent return of the Ancient Ones. Armed with cards for tools, allies, and occult knowledge, investigators must put their sanity and stamina to the test as they adventure to locate Elder Signs, the eldritch symbols used to seal away the Ancient Ones and win the game.

Call of Cthulhu: The Card Game"The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of...
05/05/2017

Call of Cthulhu: The Card Game

"The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown.¨
–H.P. Lovecraft, Supernatural Horror in Literature

Welcome to the world of the Call of Cthulhu: The Card Game, a world based on the weird fiction of H.P. Lovecraft and his literary circle. In this world, conflicts rage between cosmic powers who want the world for their own unfathomable purposes and the human agencies dedicated to stopping them.

Arkham NovelsLoose pages glued themselves to its form, a nightmarish assortment of clockwork limbs, membranous insectile...
04/05/2017

Arkham Novels

Loose pages glued themselves to its form, a nightmarish assortment of clockwork limbs, membranous insectile anatomy, and a sinuous, feral quality common to the leaner wolfhounds. Oliver backed away in horror from the thing as it thrashed in the grip of the constricting apotropaic symbols Morley had etched there. Its edges were defined by the paper, yet even they were inconstant and ever-shifting. The beast's jaws spread and black, vaporous breath issued forth like swamp gas. It was ancient, this thing, ancient and eternally hungry…
–Graham McNeill, The Dweller in the Deep

Experience the horrors of a haunted New England city in the 1920s! Set in the Lovecraftian universe of our bestselling Arkham Horror board game, the Arkham novels transport you into a world torn apart by tough times and the awakening Ancient Ones! Follow iconic characters such as Jacqueline Fine and Oliver Grayson as they strive to not only understand the mysterious events happening through the city of Arkham, but save all mankind from unspeakable evil and terrible doom.

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