03/25/2026
Accessing the Wizard and the Kid Inside.
Mastering the Unknown with Purpose.
Welcome to the journey I find myself on. I’m writing this to you and as a reminder to myself. I need it every day these days.
So. Imagine two parts of you are reading this right now.
One part has spent decades getting really good at what you do. You read a room in thirty seconds. You see around corners. When things get crazy, you’re the one who stays steady. This is the Wizard in you. And the Wizard is extraordinary.
The other part hasn’t changed much since you were a kid. You still light up when someone says “that’s impossible.” You still want to take the detour just because it looks interesting. This is the Kid. And for most of your career, you’ve been sending the Wizard to work and leaving the Kid at home.
The Kid has been patient about this. Remarkably patient.
The Wizard in us knows: the map has expired. The world as it was — the institutions, the hierarchies, the slow reliable systems — is giving way, yet, what will replace all of this is still unknown. The Wizard has lived enough history to recognize we are in a once in a lifetime threshold moment.
But here’s what the Kid knows that the Wizard forgot: thresholds are exciting. Not just hard. The kind of exciting the Wizard stopped letting in a long time ago.
The Kid isn’t trying to undo what the Wizard built. The Kid is trying to find out what the Wizard would build if joy were part of the blueprint.
The best work of your life probably had more Kid in it than you’ve allowed yourself to notice.
The unknown isn’t optional anymore. It’s the terrain, for all of us.
The question is whether you come through it more yourself or less.
The Wizard alone keeps casting the same spell, hoping it works one more time. The Kid alone chases every shiny thing. Exciting in the moment, but not enough.
Together? That’s someone who doesn’t have to choose between being wise and being alive. That’s a different kind of person entirely.
The next chapter looks like small groups of people who know what they’re here for, building things the world hasn’t seen yet. These fellowships weren't possible before. You used to need an army to attempt anything big.
Now you don’t. You need your whole self — and about ten people who brought theirs too.
If you’re waiting for the map to reappear, it’s not coming back. And if you’re telling yourself you’ll get to this “someday,” you’re fooling yourself. Someday is a spell the Wizard casts to keep the Kid quiet.
The Kid never stopped believing this was going to be an adventure.
The Wizard finally has the wisdom to know the Kid was right.
What if they both got to go?
I invite you to join me on this adventure.
Your turn to speak...