10/20/2026
Eleven years ago, we interviewed Jamey Stegmaier about building a crowdfunding community. By coincidence, the interview was published on the very same day he launched Scythe on Kickstarter.
A lot has changed since October 2015. Stonemaier Games has grown considerably, and the company no longer uses crowdfunding to launch its games.
So we reached out to Jamey to revisit five pieces of advice from that original interview and ask a simple question: does he still agree?
Mostly, yes. But his answers show how his perspective on things like community building, generosity, early-bird pricing, and how much work creators should finish before launching a campaign have changed since 2015.
A big thank you to Jamey Stegmaier and Stonemaier Games for taking the time to revisit the conversation with us!
Read the new interview here:
https://www.fulfillrite.com/blog/jamey-stegmaier-on-crowdfunding-11-years-later/