Titan Business Pros

Titan Business Pros Don't watch the future happen. Build it.
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(Need a way to promote your company?)This is the link to our free kids coloring book app https://titanbusinesspros.githu...
09/03/2026

(Need a way to promote your company?)

This is the link to our free kids coloring book app https://titanbusinesspros.github.io/Coloring-Book-App/

Great for any business trying to get their name out their!!! Make those kids tell mom & dad who to call next time they need your services!!!!

It comes with 100 coloring pages total and you can add more. We can put your logo at the top with your business name or phone number. All of your company info is seen in the footer. Put a pay wall on it for $10 a year and make your money back your first 20 customers! The monthly cost is zero dollars to operate no matter how big you get! We set this app up for success and made it cost $0 to maintain!!! Everything is profit forever after your first initial investment of $200!!!! Give us a call or text and we will have you set up in 7-10 business days!!!

(Need a way to promote your company?)This is the link to our free kids coloring book app https://titanbusinesspros.githu...
09/03/2026

(Need a way to promote your company?)

This is the link to our free kids coloring book app https://titanbusinesspros.github.io/Coloring-Book-App/

Great for any business trying to get their name out their!!! Make those kids tell mom & dad who to call next time they need your services!!!!



It comes with 100 coloring pages total and you can add more. We can put your logo at the top with your business name or phone number. All of your company info is seen in the footer. Put a pay wall on it for $10 a year and make your money back your first 20 customers! The monthly cost is zero dollars to operate no matter how big you get! We set this app up for success and made it cost $0 to maintain!!! Everything is profit forever after your first initial investment of $200!!!! Give us a call or text and we will have you set up in 7-10 business days!!!

08/31/2026

(Want to play our new game?)

Hey I wanted to give you a sneak peak into a game we are building. Eventually it will be a multiplayer game with several maps. Currently we have single player and campaign mode. We are building the game and would appreciate any feedback! Below is the Read Me for a game we call After Earth. We might change the name but don't know yet! This is a space strategy war game and it is challenging. Check it out and let us know if you need an app built!

We are doing a new upgrade to The Town Fuss Social media platform this week. The profiles and notifications are down until the new upgrade is completed.

(New Game Link Below)

https://titanbusinesspros.github.io/The-Universe-Game/

(Read Me)

After Earth
A single-file, browser-based space strategy game. No build step, no server — index.html is the entire game (HTML/CSS/JS embedded together). Open it directly in any modern browser to play.

Playing it
Just open index.html. There's no install, no dependencies, nothing to run first — the vector/canvas rendering, game logic, and UI are all in that one file.

Game modes
Standard Game — pick one of 12 named nations (USA, China, Russia, UK, France, Japan, Germany, India, Brazil, and others) on a galaxy of up to 27 planets. Every other nation is AI-controlled. Also present: 4 Cyborg planets, a Zoonester planet, and a Roufestreal mine-layer base — special, non-selectable hostile factions with their own bespoke AI (not the regular economy/build system below).
Campaign Mode — a scripted series of stages against a specific rival, with pre-placed garrisons and stage objectives.
Hot-seat multiplayer — 2 to 12 human players sharing one device, passing control between seats (startHotSeatGame() / switchToNextHumanSeat()). Built as groundwork for eventual networked multiplayer; the UI to actually start a hot-seat game from the menu isn't wired up yet.
Core systems
Turn-based combat + real-time economy. Turns auto-advance every 90 seconds (AI builds/moves/attacks on its turn), but mining income and research both tick continuously in real time (frame-rate independent), regardless of whose turn it is.
Resource deposits ("mines") — neutral map objects, 10,000 resources each, one guaranteed near every home planet plus more scattered across the galaxy. A Mining Ship (no weapons, no defense) parked within range of one drains it at 100/hour (150/hour with the Improved Extraction tech). AI nations use this system too, not just the player.
Tech tree — each nation's Research Lab (always building slot 0, whatever its flavor name) can research one node at a time, in real time. Currently: Mining Operations (unlocks the Mining Ship), Improved Extraction (mining-rate boost, requires Mining Operations first), and Vessel Plating (+15% HP on vessel-class ships, independent branch).
Per-nation bonuses (COUNTRY_BONUSES) — each of the 12 playable nations has exactly 3 stat-multiplier bonuses (HP/attack/speed/range on specific unit types), each shown on the country-select screen. This count is enforced by CI — see below.
Pause — single-player Standard Game and Campaign only. Not available in hot-seat, since mining/research share one real-time clock across every human seat; pausing would freeze it for everyone, not just you.
Vessel-class ships (isVessel()) are the ones that fly through open space and collide with planets, as opposed to ground units or aircraft — named "vessel" rather than "naval" on purpose, since this is a space game.
Testing & CI
Everything here runs automatically on every push to main and on every PR, via .github/workflows/regression-tests.yml. Four jobs on every push:

Job What it checks How
regression-test Game logic — unit stats, combat matchups, AI behavior, the tech tree, the mining economy, pause discipline, COUNTRY_BONUSES schema Headless, via jsdom (tests/regression-test.js) — no real rendering
visual-test Actual on-screen appearance stays correct Real headless browsers (Chromium/Firefox/WebKit) via Playwright, pixel-diffed against a committed baseline (tests/browser/visual-test.js)
interaction-test Real clicks/drags work, cross-browser Playwright, same 3 engines (tests/browser/interaction-test.js)
balance-simulation-smoke The balance simulator itself doesn't crash 1 cheap run, 10 turns (tests/balance/)
Two more, manual-trigger only (workflow_dispatch from the Actions tab):

balance-report — a full statistical win-rate report across many simulated games. Not a pass/fail gate — "nation X wins slightly more often" is a finding for a human to read, not a correctness signal.
bootstrap-visual-baseline — regenerates the visual-test baseline images from CI's own environment. Only run this by hand, only after confirming by eye that a visual-test failure is an intended change (new UI, more/less on-screen text, etc.) and not a real regression — it must run in CI, not on a developer's own machine, or font substitution alone produces false differences.
Run the core logic suite locally:

cd tests
npm install
node regression-test.js ../index.html
Two guardrails worth knowing about
COUNTRY_BONUSES schema check (tests/regression-test.js) — hard-fails on malformed bonus data (wrong type, a value like 15 where 1.5 was meant) and hard-fails if any playable nation (0-11) doesn't have exactly 3 bonus entries. A separate informational log (tests/country-bonus-count-snapshot.json) tracks count changes across every nation, including the non-playable Cyborg ones, without blocking legitimate design changes on its own.
Function inventory (tests/function-inventory.json) — auto-discovers every top-level function and class method by scanning the source, and flags (informationally) anything added/removed/renamed since the last run, plus a hard-fail check for dangling calls to functions that no longer exist.
Project structure
index.html the entire game
tests/
regression-test.js logic suite (jsdom, no real rendering)
function-inventory.json committed snapshot for the inventory check
country-bonus-count-snapshot.json committed snapshot for the bonus-count tracker
balance/ balance-simulation.js + its own test runner
browser/ visual-test.js, interaction-test.js, committed
screenshot baselines (per browser engine)github/workflows/
regression-tests.yml all 6 CI jobs described above
Ships/, Planets/, Structures/ art assets referenced by index.html
Known gaps / roadmap
No networked multiplayer yet — hot-seat is local-only groundwork for it. Firebase/backend work is tracked separately.
Hot-seat has no menu entry point yet (startHotSeatGame() exists and is tested, but nothing in the UI calls it).
The tech tree has 3 nodes so far; more are expected (new unit unlocks, defensive tech, etc.).
"Naval" terminology has been retired from the vessel-class system (isVessel()) and its UI labels, but Harbor/isHarbor/isInHarbor is still used throughout (touches save-file field names and ~80 call sites) - a deliberately deferred, larger rename.

One galaxy, one sitting. Pick a difficulty and a nation, then build up, research, and take out every other nation on the map.

Hey everyone, we currently have 3 projects going and could use more jobs. If you need an app built we have you covered. ...
08/26/2026

Hey everyone, we currently have 3 projects going and could use more jobs. If you need an app built we have you covered. We only charge $10 an hour to build apps now! You can view www.townfuss.com to check out one of our projects we are working on. This is a social media platform! We are also building a dog walking app like Rover and a RTS space game! I don't think anyone in Oklahoma does it like us. Most developers want more than 10 an hour. We use Claude, Gemini, Firebase, GitHub, and Google Console to build everything out and can connect it to the play store or whatever! We have spent around 500 hours building the social media platform and it is almost completed. The social media platform is a $5,000 app that can bring in over a million annually.

What do you want to build?



Town Fuss is a social media/gaming platform for small town Oklahoma. Create a profile, share a post with your neighbors, and message people in your town and area! Top 10 leaderboard for all games and profile badges for top 10 gamers on leaderboard! Adults Only!

(What would your business do with it's own social media platform?)Hi everyone, we just built this social media platform ...
08/21/2026

(What would your business do with it's own social media platform?)

Hi everyone, we just built this social media platform for Oklahomans. It is called Town Fuss and you can put a dot com behind that to find the login page! This is our first ever social media platform and it has many cool features.

1. Chat Rooms
2. Profiles
3. Messaging
4. Notifications
5. Online Gaming
6. Game Leaderboard
7. Game badges for top 10
8. Daily Rewards (when active)
9. Friends List
10. Neighbor of the Week Badge

This platform is served by Firebase and Google for security and we don't sell information. Google Safe Search filters all images for nudity, minors, gore, etc. RECAPTCHA v3 installed to prevent bots from entering the platform! Google verification system to help keep it adults only! Strict no minors policy and reporting button for all complaints. Strict filter system filtering profanity!

Now Licensing Town Fuss in 7 regions of Oklahoma! Contact us for details or visit the Town Fuss for more information! Each edition comes with it's own email marketing software to help you profit in your sleep!



Almost done building my email marketing team for Town Fuss! This software is really one of a kind! It takes the headache...
08/21/2026

Almost done building my email marketing team for Town Fuss! This software is really one of a kind! It takes the headache out of sending emails.

Here are 10 capabilities of this new system!

1. Sends Emails on a timer
2. Searches any type of business by city
3. Claude logic box for writing the words to every email
4. Disguises Gmails as your professional company email
5. Uses Google API for search with $200 free credits monthly
6. Can upload any file type into the system for email campaigns
7. Exports any file type from searched businesses
8. Master reply page that shows all replies
9. Emails sent are spaced correctly to avoid spam folders
10. Widget that reports daily on monthly Google API fee's

I will be installing more extensions to streamline.

One of those will run all emails for validation to keep bounce rate at 0% like Never Bounce!

Will definitely install something like Hunter to give me emails to run through a validation.

Can't wait to see what this turns into! I'm thinking about doing a monthly subscription to use it. Sending 500 emails a week for free is worth something lol!!!

Let me know if your company is interested in having a system like this and we can chat. If your sending emails manually and searching businesses on Google this is for you!



After 240 hours over a four week period I am happy to announce we are in need of testers for our new social media platfo...
08/17/2026

After 240 hours over a four week period I am happy to announce we are in need of testers for our new social media platform www.townfuss.com !!! Town Fuss was created to help people in small towns make friends and it is exclusive to Oklahoma. Enjoy 25 games with a leaderboard for top 10 and top 10 badges for those games on your profile. We also have a daily rewards feature once we gain sponsors.

Thank you and have a good evening!



Town Fuss is a social media/gaming platform for small town Oklahoma. Create a profile, share a post with your neighbors, and message people in your town and area! Top 10 leaderboard for all games and profile badges for top 10 gamers on leaderboard! Adults Only!

08/15/2026

We just got through building a social media platform designed for Oklahoma small towns. We will be launching soon!

Will you be so popular in 5 years you no longer have to advertise?I know we will! Stay Blessed!
04/15/2026

Will you be so popular in 5 years you no longer have to advertise?

I know we will!

Stay Blessed!

I asked three American companies to give me a quote on a platform I made as a software developer. The most affordable qu...
04/14/2026

I asked three American companies to give me a quote on a platform I made as a software developer. The most affordable quote I got for www.tulsa.games was $27,000 to build every app on the platform which is around 40 apps. They also said it would be $500 a month to maintain it. The most expensive quote I got was $42,000.

We are customizing these gaming platforms for business owners with company ads and only charging a few hundred dollars lol. The more I reach out to my competitors I wonder why people use them lol!!! Sales is emotional for some. People will just spend 10 times more for the same thing these days.

Welcome to Tulsa.games — Tulsa's newest and most exciting gaming platform! Explore a growing collection of fun and addictive games created for players of all ages. Whether you're here to pass the time or chase high scores, you'll find plenty to enjoy. Jump into the action and discover fresh new ga...

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Moore, OK
73160

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