25/08/2026
The iScape team recently came together for an AI Hackathon training day, focused on building a prototype cane harvesting app designed to help harvester operators track progress more efficiently in the paddock.
We were joined by special guests Lawrence and Anthony Scriha, who came to the day with a practical idea: a mobile app to help calculate the progress of cane harvested for their harvesting group. They had already started exploring the idea themselves using AI, so it was a great opportunity to bring their concept into a collaborative team environment.
Lawrence and Anthony acted as the “clients” for the day, sharing the app requirements, answering questions and providing feedback as the iScape crew split into three teams to develop their own AI-built prototypes.
We were also pleased to have a third special guest Dale, IT Business Applications Specialist from DBCT, join Stewart’s team.
At the end of the day, each team presented their app, explained their process and shared what they had learned. Lawrence and Anthony critiqued the three presentations and app designs and selected the winning prototype, outlining the reasons behind their decision and how each app was scored.
Congratulations to Stewart’s team, who took out the win and were presented with a scale model harvester. Model tractors were also given to each participant as a memento of the day.
It was a fun, hands-on training day, with some friendly competition that gave the whole team a valuable opportunity to explore the potential — and the limitations — of AI in solving real business problems.
A big thank you to Lawrence, Anthony, Dale and the iScape team for making the day such a success.
The design prototypes are just the beginning. The iScape team will continue to work with Lawrence and Anthony to finalise a single design and build the mobile app to support their harvesting operations.